Call for Participation (Draft)

Full Papers

With this call for full papers, we invite original submission of high-quality papers that will set the standard and stimulate future trends in the field of visualization and visual analytics. Accepted full papers will be published in a special issue of Computer Graphics Forum, the International Journal of the Eurographics Association, after a two-stage peer-reviewing process. All accepted papers will be presented orally at the conference. 

We encourage submissions from all areas of visualization and visual analytics.

Suggested paper types and topics include, but are not limited to:

  • Techniques: novel algorithms, visual encoding methods, and/or interaction techniques for data analysis, exploration, or communication. All sub-areas of visualization and visual analytics are welcomed, including high-dimensional, time-series, spatial, geographic, text, hierarchical, and network data. Techniques may be specialized for specific devices or form-factors (e.g., mobile or wall-scale visualization).
  • Systems: new software frameworks, languages, or tools for visualization; systems for large-scale visualization; integrated graphical systems for visual analysis or interactive machine learning; collaborative and web-scale visualization systems.
  • Applications & Design Studies: novel use of visualization to address problems in an application domain, including accounts of innovative system design, deployment and impact. We welcome diverse application areas, including the physical sciences, life sciences, social sciences, engineering, arts, sports, and humanities.
  • Evaluation & Empirical Research: Comparative evaluation of competing visualization approaches; controlled experiments to inform visualization best practices; longitudinal and qualitative studies to understand user needs, visualization adoption, and use.
  • Theory: models of visual encoding, interaction, and/or analysis tasks; implications from theories of perception, cognition, design, and/or aesthetics; methods for automated design or visualization recommendation.

For a wider range of paper types, please see “Broadening Intellectual Diversity in Visualization Research Papers” by B. Lee et al. (http://cmci.colorado.edu/visualab/papers/19-CGA-ContributionTypes.pdf)

State-of-the-Art Reports (STARs)

State-of-the-Art Reports (STARs) are intended to provide up-to-date and comprehensive surveys on topics of interest to the visualization research community. We encourage the submission of STARs on topics that have not yet been covered in any recent STAR or other survey [1].

We welcome submissions that introduce emerging areas of research that are of relevance and interest to visualization research, as well as proposals on more traditional visualization topics. We also welcome contributions from related disciplines and application areas demonstrating contributions to, or benefits from, the area of visualization including, but not limited to, visual computing, computer graphics, human-computer interaction, virtual reality, image processing, computer vision, psychology, geography, chemistry, computational fluid dynamics, data analysis, computational sciences, medicine, biology, economy, social science, etc. All accepted EuroVis STAR reports will be published in the Computer Graphics Forum journal.[1] L. McNabb and R.S. Laramee, A Survey of Surveys (SoS)-Mapping the Landscape of Survey Papers in Information Visualization, Computer Graphics Forum (CGF), Volume 36, Number 3, (June) 2017, pages 589-617.

Education Papers

We seek original contributions for presentation and publication in the inaugural Eurovis 2024 Education Papers track. The scope includes various topics related to education:

  1. Teaching related areas such as Information Visualization, Scientific Visualization, Visual Analytics,
  2. Designing and teaching online and hybrid courses: novel teaching methods, curriculum design, teaching to diverse audiences, tools and platforms for teaching, assessment techniques for evaluating learning outcomes,
  3. Enabling and exploiting visualization tools and techniques to teach in other disciplines.
  4. Classroom challenges in visualization, e.g. innovative and effective assessment, engaging student interest, managing diverse student backgrounds, teaching mathematical foundations,
  5. Incorporating modern technology in visualization courses (e.g. VR, AR, 3D printing, gaming, etc),
  6. Bringing visualization research into the classroom,
  7. Promoting undergraduate research in visualization,
  8. Visualization Literacy – models and frameworks for evaluating data visualization literacy, strategies to enhance data visualization literacy in the classroom or with general audiences, case studies of data visualization literacy initiatives. 

We invite authors to submit their contributions that fall into one of the following categories:

  • Regular papers [max. 8 pages]
    describing the experience of educators in the topics listed above, bringing ideas on how to make the education process more efficient and funnier, attracting students to further research work, discussing innovative opportunities, etc. Whenever possible, we encourage authors to provide evidence of their effectiveness.
  • Innovative assignments [max. 4 pages]
    explaining real assignments, providing examples of handouts and starter code and  examples of  student work. Explanations and descriptions of when and how to implement and facilitate the assignments in a semester (e.g., orchestration details) are highly recommended. Providing a description of the assessment method is also suggested. Authors may provide all relevant artifacts as supplementary materials during submission, and agree to provide access to them online upon acceptance.
  • Outstanding student projects (individual or group) [max. 2 pages]
    should describe the learning context for the project and show how the student(s) brought creativity to their work. Upon acceptance, authors are expected to demonstrate the project during their presentation.

The best education papers may be recommended to the editors of prestigious journals in the field, Computer Graphics Forum, Computers and Graphics, and IEEE Computer Graphics & Applications, who may invite the authors of these papers to submit extended versions to their journals. The best assignments may be invited to publish in CGEMS: Computer Graphics Educational Materials Source.

Short Papers

EuroVis short papers present late-breaking results, work in progress, follow-up extensions, or evaluations of existing methods. Short papers may cover all areas of visualization and describe more focused and concise research contributions and are likely to have a smaller — yet still significant — scope of contribution than full papers. Short papers draw from the same paper types as full papers, as well as the same list of suggested topics.

The following descriptive examples may be helpful in understanding what kinds of submissions may be suitable for short papers:

  • A new visualization approach and sufficient evidence of its utility.
  • Incremental improvements or variations of known approaches and their convincing evaluation.
  • An extensive evaluation of existing techniques or systems.
  • Well-proven counter examples that enhance our understanding of the strengths, weaknesses, and limitations of existing visualizations. 
  • Discussions or reflections – potentially controversial – of current visualization practice that substantially advance our understanding of visualization.
  • A new implementation approach that has demonstrably resolved a significant technical issue.
  • A new methodology for designing or studying visualization systems that has demonstrable benefits for the EuroVis community.
  • Novel practical applications of established visualization techniques and evidence of their usefulness.

Workshops

We solicit workshops related to all areas of visualization. These informal workshops in EuroVis provide a setting for participants to discuss advanced topics in visualization, involve experts in the field, disseminate work in progress, and promote new ideas.

Workshops at EuroVis are open to all registered attendees (“invitation only” workshops will not be approved).

Workshops:

  • Emphasize emerging ideas, concepts, or technologies that are currently too nascent or too interdisciplinary for a full symposium;
  • Encourage information flow not solely from the presenters to the audience but rather engage the participation of all attendees, for example, through collective or small group discussions.

Possible topics may include emerging or persisting problems, developing research agendas, networking to find common interests and possibilities for cooperation, interacting with domain experts involving analysis of their domain problems, etc.

When choosing workshop topics to propose, please consider pre-approved workshops and try to avoid large overlaps:

  • EGPGV
  • EuroVA

Note that workshops remain well attended, but as new associated events and publication formats are introduced to EuroVis, the number of submitted papers may drop from previous years. So, a more interactive format (rather than one based mainly on presentations of submitted papers) is encouraged.

Panels and Tutorials

Panels

Panels at EuroVis should address current and controversial topics relevant to the conference participants. In particular, we invite panels that spark discussions about issues that are either often overlooked or only now emerging. To that end, panels should strive to present and debate a wide array of diverging opinions and perspectives on a current topic in visualization.

Panel topics could, for example,

  • address cross-cutting issues in visualization (e.g., reproducibility or teaching);
  • give a voice to everyday users and readers of visualization (e.g., data scientists or business analysts);
  • cast a light on societal aspects of visualization (e.g., accessibility or inclusion);
  • discuss the pros and cons of different visualization career paths.

Panelists should be experts in their fields who bring a unique, refreshing, or rarely heard point of view to the panel discussion and who can engage the audience and each other in a lively scholarly debate.

Panels at EuroVis 2025 will have a format of a 90-minute-long moderated discussion among panelists, also allowing for interaction with the conference attendees. Long opening statements are discouraged. We further recommend that the panel organizer/moderator is not one of the panel members.

Panel proposals should not only describe the topic but also address ways to achieve a controversial discussion, how to limit self-presentations, and how to integrate the audience. For more details, see the Submission Guidelines below.

Tutorials

Tutorials are an excellent opportunity to offer training on newly emerging topics in the field of visualization, e.g., on visualization tools, technologies, and methods. It is expected that tutorials will address an audience with a varied range of interests and backgrounds: beginners, developers, designers, researchers, practitioners, users, and lecturers.

We invite tutorials that include, for example,

  • cross-cutting topics in visualization research and practice (e.g., using color or conducting user studies)
  • topics bridging multiple areas (e.g., mobile visualization or interaction design for visualization);
  • applications of visualization in various domains and to various forms of data;
  • themes outside of the standard visualization curriculum (e.g., eye tracking or immersive visualization);
  • cutting-edge tools and technologies in visualization (e.g., the use of LLM and image synthesis for datavis).

Tutorial speakers should be experts in their fields who can combine theoretical foundations and practical hands-on examples into a high-quality in-depth learning experience.

Tutorials at EuroVis 2025 will have a format of 180 minutes with a coffee break in between. The structure of the tutorials is flexible and should orient itself on the tutorial contents. We recommend a mix of presentation techniques like quizzes, practical exercises, and Q&A to engage the participants and create a lively atmosphere.

Tutorial proposals should not only describe the topic but also address ways to achieve an engaging setting for learning that encourages questions and discussions, how to limit the share of frontal lecture-style instruction, and how to provide learning paths and pointers for further self-study after the tutorial. For more details, see the Submission Guidelines below

Posters

The poster track presents late-breaking results, work in progress, follow-up extensions, application case studies,  or evaluations of existing methods. In particular, it provides young researchers, especially postgraduate students, with valuable opportunities to receive feedback from other researchers and engage in stimulating discussions.